Our new Unity asset – UV Mixxer is available on the Asset Store!
Its purpose is to reduce texture tiling effect and provide much better and smooth terrain textures, especially at large areas where texture tiling is very visible and breaks immersion. It is realized by blending base texture with its larger variant (with modified UV values) and adding noise to the result.
This leads to a great looking, realistic terrain without repeating textures – it’s a great tool for both procedural or predefined terrains.
More details HERE